Services: Opting out of analytics within the editor is now available to all customers and will sync the settings with the Unity backend.ĢD: Fixed case where Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Maps in Linear Color Space. ( 1405245)ĭocumentation: Added code snippet for Physics.ContactModifyEvent. Graphics: Added gaze foveated rendering (GFR) on Vulkan.Īndroid: Added the AssetBundle extension to the list of exceptions for gradle compression of StreamingAssets.Shader System: Editor crashes in Play mode when Groupshared memory and a constant buffer value is used in a compute shader on OpenGLES3 ( 1413012) Quality of Life: ShortcutManager ignores Shift modifier ( 1424655) Physics: Crash on internalABP::ABP_PairManager::addPair when switching to ArticulationJointType.SphericalJoint during runtime ( 1418715) Package: Empty "StreamingAssets" folder gets created after building an empty project ( 1423325) Mono: Editor crashes intermittently on mono_object_isinst when closing it in batch mode or when building ( 1418292) Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project ( 1376858) Metal: Consistent EditorLoop 5-10ms spikes when using Metal API ( 1378985) Kernel: Unity crashes on StackWalker::GetCurrentCallstack when rest-certificate.pem is corrupted ( 1423569) Inspector Framework: First array element expansion is broken for arrays that use Custom Property Drawers ( 1409773) IMGUI: Impossible to change the Gradient's location value in the Visual Effects Graph when using the keyboard ( 1420954) IL2CPP: Build fails when building an exported project with Script Debugging enabled ( 1373278) HD RP: Temporal denoising is broken up to 2021.3 in punctuals raytraced shadows ( UUM-2140) Graphics Device Features: Random-write to UAV texture from shadowcaster shader causes GPU hang when filtering Scene Hierarchy objects ( 1417589) The rollout of some limited Spectator Mode features.Android: Editor is unable to find JAVA when building an application ( UUM-2106)Īsset - Database: Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled ( 1397965)Īsset Bundles: Textures are not compressed when building bundles ( 1412557).A second battle pass, which will feature all-new cosmetic items, including new Holowear with special visual effects. The introduction of Unite squads, allowing Trainers to team up with squadmates.New held items to introduce fresh strategies.We’ve also made it easier for all Trainers to get item enhancers. New in-game events in which you can get super item enhancers that can upgrade a held item to grade 30.Link an account, and play with the same account across both platforms.
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